My Top Roblox Phantom Forces Gun Tier List Picks

If you're hunting for a solid roblox phantom forces gun tier list to help you figure out what to spend your hard-earned credits on, you aren't alone. With hundreds of weapons, conversions, and attachments clogging up the loadout screen, it's easy to get overwhelmed. I've spent way too many hours sliding around Metro and Desert Storm to count, and honestly, the meta changes just enough every few months to keep us on our toes.

Whether you're a rank 0 newbie or a rank 200 vet who just wants to see if your favorite carbine made the cut, this breakdown is all about what's actually performing in the current game environment. We aren't just looking at raw damage numbers here; we're looking at recoil, handling, and that "feel" that makes a gun click.

The S-Tier: The Absolute Monsters

These are the guns that make people complain in the chat. If you see someone with a high killstreak, they're probably holding one of these. They have very few weaknesses and can basically carry you through a match if your aim is even halfway decent.

C7A2

The C7A2 is arguably the king of the assault rifles right now. It has virtually no recoil if you set it up right, and the fire rate is fast enough to delete people at close range while being steady enough to beam snipers across the map. It feels like a laser beam. If you use a Long Barrel and some decent grip, you're basically playing the game on easy mode. It's expensive if you're low rank, but it's worth every credit.

Mosin Nagant

Even after various nerfs over the years, the Mosin Nagant remains the gold standard for aggressive sniping. It's all about that handling speed. If you can hit your headshots, you're unstoppable. Even without the 8mm conversion that used to be broken, the base Mosin is just so snappy. It's the ultimate "skill" gun that rewards you for being fast and precise.

Kriss Vector

If you're playing a small map like Metro or Bazaar, the Kriss Vector is terrifying. The fire rate is just stupid—1200 RPM means you're dumping lead into people before they can even react. You have to be careful with ammo management because you'll burn through a mag in a blink, but in a 1v1, you aren't losing.

The A-Tier: Reliable Heavy Hitters

These guns are fantastic and could easily be S-tier in the right hands. They might have a tiny bit more recoil or a slightly slower reload, but they're still better than 90% of the other options in the armory.

Honey Badger

The Honey Badger has a bit of a cult following, and for good reason. It's categorized as a carbine but plays like an aggressive assault rifle. It has a built-in suppressor (well, the shroud looks like one) and very predictable recoil. It's a great "all-rounder" for players who like to stay mobile and flank the enemy team.

AK47

You can't have a tier list without the AK47. It's the definition of high risk, high reward. The kick is pretty significant compared to the M4A1, but the damage is meaty. If you can master the vertical jump, you can two-tap people to the head. It's a satisfying gun to use because it feels powerful. It's not a "laser," but it's a hammer.

AS VAL

The AS VAL used to be the undisputed king of the game. It's been toned down slightly, but it still shreds. The built-in suppressor is a huge bonus for staying off the radar, and the fire rate is top-tier. The only thing holding it back is the small 20-round magazine, though you can fix that with the extended mag attachment once you get enough kills.

The B-Tier: Solid but Outclassed

There is absolutely nothing wrong with these guns. You can drop 50+ kills with them easily. It's just that there's usually a gun in A or S tier that does the same thing slightly better.

SCAR-L

The SCAR-L is the ultimate "old reliable." It has almost zero recoil and very consistent damage at all ranges. The problem? The fire rate is pretty slow. In a straight-up gunfight against a faster-firing weapon, you're probably going to lose if both of you hit your shots. It's a great beginner gun, but most players eventually move on to something with a bit more "oomph."

MP5

The MP5 is the middle-of-the-road PDW. It does everything well but nothing perfectly. It has decent range, decent damage, and decent recoil. It's a very "safe" pick. If you don't know what to use on a medium-sized map, the MP5 won't let you down, but it won't blow your mind either.

Intervention

The starting sniper is actually really good. The Intervention has a massive torso kill range, making it very forgiving for new snipers. The only reason it isn't higher is that it feels a bit heavy and slow compared to things like the Steyr Scout or the Mosin. But honestly, for a rank 0 gun, it's incredibly competitive.

The C-Tier: Niche and Specific

These guns aren't "bad," but they require a very specific playstyle or a lot of effort to make work. You'll usually see high-rank players using these just to show off or because they're bored of the meta.

M16A4

The M16A4 is a burst-fire rifle. If you can time the clicks perfectly to achieve a "hyper-burst," it's actually one of the fastest killing guns in the game. But if you mess up the timing, the "burst delay" will get you killed. It's too inconsistent for most people to rely on, especially when the M16A3 (full auto) exists.

Stevens DB

It's a double-barrel shotgun. It's hilarious to use because you can set it to "instant burst" and fire both shells at once, essentially vaporizing anyone in front of you. However, since you only have two shots before a long reload, it's not great for taking on groups. It's a meme gun, but a very effective one.

The D-Tier: Don't Bother (Unless You're Trolling)

We all know which gun is going here.

Zip 22

The Zip 22 is a legend in the Phantom Forces community for being the worst gun in the game. It deals almost no damage unless you hit headshots, and it's semi-auto with a pea-shooter feel. People only use this to embarrass others in the killfeed. If you're trying to win, stay away from this thing.

How to Choose Your Own Top Tier

While looking at a roblox phantom forces gun tier list is helpful, you've got to remember that feel is everything in this game. Someone might tell you the HK416 is S-tier (and it's close!), but if you hate the way the camera shakes when you fire it, you aren't going to play well.

Attachments matter more than the gun sometimes. A B-tier gun with a perfect setup (Compensator, Stubby Grip, Blue Laser) will usually outperform an S-tier gun with no attachments. Don't be afraid to experiment in the test place before you spend your credits in the main game.

Also, think about the map. Don't bring a Kriss Vector to Desert Storm and expect to beat a sniper at 400 studs. Use the right tool for the job. Most players keep three or four "main" loadouts—one for close quarters, one for all-around gameplay, and one for long-range sniping.

At the end of the day, Phantom Forces is a game about movement. You can have the best gun in the tier list, but if you're standing still, a kid with a Colt LMG is still going to take you out. Master the slide-jump, learn the maps, and use these rankings as a jumping-off point to find the weapon that fits your style. Happy hunting!